| C1.WPF.DX.4 Assembly > C1.Util.DX.Direct2D Namespace > ResourceTexture Class > Create Method : Create(EffectContext,Guid,ResourceTextureProperties,Byte[],Int32[]) Method |
'Declaration Public Overloads Shared Function Create( _ ByVal context As EffectContext, _ ByVal resourceId As System.Guid, _ ByVal resourceTextureProperties As ResourceTextureProperties, _ ByVal data() As System.Byte, _ ByVal strides() As System.Integer _ ) As ResourceTexture
public static ResourceTexture Create( EffectContext context, System.Guid resourceId, ResourceTextureProperties resourceTextureProperties, System.byte[] data, System.int[] strides )